the Teacher’s Perception to the Impact of Playing Gadget for Early Childhood’s Mental Health

Desni Yuniarni

Abstract


Playing games using gadgets in early childhood is now a common thing. Children mostly spend their time playing gadgets alone rather than playing with their friends. This has an impact on their mental development, especially their social and emotional development. Unfortunately, it has not become a concern for the parents. They assume that playing gadget would not affect their children’s mental development at all. Therefore, this study aims to find out how is the teacher's perception of playing gadgets for early childhood mental health, especially in their social and emotional aspects. This was a qualitative study, in the form of a case study. Data were obtained through interviews and focused group discussions by 7 kindergarten teachers from 4 different classes. The study result reveals that all the teachers had the same perceptive that gadget has both positive and negative effects on early childhood's mental health. The positive impact of the gadget for early childhood's mental health is the contains of the games can stimulate the creativity and imagination for the children. Besides, the games in the gadget should be educative so they can learn in a fun way. The positive emotion of children when learning using gadgets will also maintain their mental health. The negative impact of the gadget for early childhood's mental health is if there they become addicted to the gadget so they spend more time playing gadget and refuse to interact with other people. As an effect, they will face difficulty in communicate with other people, get angry easily, hard to concentrate, unruly, which such things may cause deterioration in their mental health. Finally, teachers and parents as a significant person for the children must control the children while playing gadgets and give the rules and boundaries for the children to maintain their children's mental health.

Keywords


Early Childhood; Mental Health; Playing Gadget; Teacher’s Perception

Full Text:

PDF

References


Alexander, T. (2002). A Bright Future for All: Promoting Mental Health in Education.

Ameliola, N. (2013). Perkembangan Media Informasi dan Teknologi Terhadap Anak dalam Era Globalisasi. [Online] http://icssis.files.wordpress.com/2013/09/2 013-0229. (Accessed on December 26, 2016).

Anggrahini S. A. (2013). Dinamika Komunikasi Keluarga Pengguna Gadget. Skripsi. Universitas Islam Negeri Sunan Kalijaga, Fakultas Ilmu Sosial dan Humaniora, Yogyakarta.

Askell-Williams, H. & Lawson, M.J. (2014). Relationships between students’ mental health and their perspectives of life at school. Health Education, 115, 249-268. doi:10.1108/HE-02-2014-0007

Delima, R., Arianti, N.K., & Pramudyawardani, B. (2015). Identifikasi Kebutuhan Pengguna Untuk Aplikasi Permainan Edukasi Bagi Anak Usia 4 sampai 6 Tahun. Jurnal Teknik Informatika dan Sistem Informasi, 1(1).

Hartati, Sofia. (2007). How to Be a Good Teacher and How to be a Good Mother. Jakarta: Enno Media.

Indrawan, Pana. (2014). Pengaruh Gadget terhadap Tumbuh Kembang Psiko Sosial Anak PAUD. [Online]. http://library.binus.ac.id. (Accessed on March 25, 2016).

Ismanto, Y. & Onibala, F. (2015). Hubungan Penggunaan Gadget Dengan Tingkat Prestasi Siswa di SMA Negeri 9 Manado. E-journal Keperawatan, 3(2).

Iswidharmanjaya, D., & Agency, B. (2014). Bila Si Kecil Bermain Gadget. Yogyakarta.

Karman. (2013). Riset Penggunaan Media dan Perkembangannya Kini. Jurnal Studi Komunikasi dan Media, 17(1).

Kim, Y. (2013). Young Children in the Digital Age. Las Vegas: University of Nevada Cooperative Extension.

Laili, Uliyatul. (2017). Influence of Gadget on Social Personal of Early Childhood. Proceeding of Surabaya International Health Conference, July 13-14, 2017.

Leavers, F. (2005). Wellbeing and involvement in care settings. A process-oriented self-evaluation. Leuven: Kind & Gezin and Research Centre for Experiential Education.

Mental Health Foundation (2002). The Mental Health Needs of Young People with Emotional and Behavioural Difficulties. Bright Futures: Working with Vulnerable Young People. London: Mental Health Foundation.

Novi. (2015). Kebiasaan-Kebiasaan Buruk Sehari-Hari. Yogyakarta: FlashBooks.

Novitasari, Wahyu and Khotimah, Nurul. (2016). Dampak Penggunaan Gadget Terhadap Interksi Sosial Anak Usia 5-6 Tahun. Jurnal PAUD Teratai, 5(3), 182-186.

Nurrachmawati. (2014). Pengaruh Sistem Operasi Mobile Android pada Anak Usia Dini. Makassar: Universitas Hasanuddin.

Patricia & Don, E. (2009). Television, Digital Media, and Children's Learning. Melbourne: Wilkinson Publishing.

Prasetyo, E. (2013). Gadget. [Online]. http://epzna.blogspot.com/2013/08/gadget.html. (Accessed on December 27, 2016).

Rahman, U. (2009). Karakteristik Perkembangan Anak Usia Dini. Lentera Pendidikan, 12, 46-57.

Sinta. (2018). Pengaruh Gadget Terhadap Perkembangan Sosial Anak Di Tk Aisyiyah Bustanul Athfal VI. Skripsi. Universitas Tanjungpura. Fakultas Keguruan dan Ilmu Pendidikan.

Subana. (2011). Dasar-Dasar Penelitian Ilmiah. Bandung: Pustaka Setia.

Sugiyono. (2008). Metode Penelitian Pendidikan (Pendekatan Kuantitatif, Kualitatif, dan R&D). (Cetakan 6). Bandung: CV. Alfabeta.

Widiawati and Sugiman. (2014). Pengaruh Penggunaan Gadget Terhadap Daya Kembang Anak. http://stmikglobal.ac.id/wpcontent/uploads/2014/05/artikeliis.pdf. (Accessed on December 10, 2016).

Yates, T., Ostrosky, M. M., Cheatham, G. A., Fettig, A., Shaffer, L., & Santos, R. M. (2008). Research Synthesis on Screening and Assessing Social-Emotional Competence. Retrieved from Center on the Social Emotional Foundations for Early Learning. http://csefel.vanderbit.edu/documents/rs_screening_assessment.pdf.

Yulia, Trinika. (2015). Pengaruh Penggunaan Gadget Terhadap Perkembangan Psikososial Anak Usia Prasekolah (3-6 Tahun) di Tk Swasta Kristen Immanuel Tahun Ajaran 2014-2015. Skripsi.




DOI: http://dx.doi.org/10.26737/jetl.v4i2.1648

Refbacks

  • There are currently no refbacks.




Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Published by:

Institute of Managing and Publishing of Scientific Journals STKIP Singkawang

Sekolah Tinggi Keguruan dan Ilmu Pendidikan (STKIP) Singkawang

Address : STKIP Singkawang, Jalan STKIP - Kelurahan Naram Singkawang, Kalimantan Barat, INDONESIA, 79251
No. Telp.   : +62562 420 0344
No. Fax.    : +62562 420 0584

JETL (Journal of  Education, Teaching, and Learning)

e-ISSN : 2477-8478

p-ISSN : 2477-5924

Editor in Chief Contact: [email protected] / Wa: +6282142072788

Publisher Contact: [email protected] / Wa: +6282142072788

Management Tools

     

JETL Indexed by:

  

 

  Creative Commons License

JETL (Journal of Education, Teaching, and Learning) is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.